Unravel the enigma of our hollow earth in this innovative Platformer Defense game. Play by yourself or collaborate with friends in local multiplayer. The shadows hold secrets you'll never forget... Build your base & blast your way through this nostalgia-inducing journey reminiscent of classic 80s and 90s Science Fiction movies. Fight alongside your friends through couch-gaming multiplayer as you help each other fight off the hordes of enemies, unlocking new technologies to help you along the way.

Post news Report RSS Infected Feature Completed

To spice up our cooperative defense gameplay, we've introduced an 'infected state'. This means if your coop companion gets infected, post-death he will turn into an infected mutant and attack your team...

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In Xeno Rangers we aim to create a fun dynamic gameplay that varies greatly per level.

A specific section of levels we have are called the 'fungus levels' in which we've introduced the 'fungus infected' state (along with Fungus enemies of course).

When the players (or friendly NPC's) get infected with the fungus-virus, upon death they 'spawn' hostile zombie versions of themselves...

From a gameplay perspective we wanted to introduce these in the close-quarters fungus levels, so cooperative players are less likely to camp together in tight spots. This feature would introduce great risk in such cases.

You can see this in action in the video below:


So lets walk through the steps on how this works. This player character is 'infected':

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Upon getting killed, an AI controlled hostile fungus zombie is spawned:

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When this fungus zombie is destroyed, nearby virus particles are spread, infected all those nearby:

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Let us know what you think, and if you are interested in Xeno Rangers, check out the Xeno Rangers Steam Page

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