SCP: Containment Breach - Indev Mod
Release v0.3!
This has been a long time coming! I finally found motivation to continue and this might be it!
This might be the finish line!
- Fixed map generation
- Statueroom now spawns only once and summons 689 (basically instadeath but it's cool so who cares!)
- Removed Light Sprites
- Inventory centering fix
- Player slightly sized down as in 0.1
- Old Camera Bobbing Restored
- SCP-513-1 and Bell.ogg modded back into the game
- SCP-689
- Bug fixes
- UI Improvements
- Various model changes for 106, Class-D, and intro guard (indev accurate 100%!)
- Sized up text
- S-NAV now has indev layout with Courier New font
- Non-Indev content has been completely removed
- New room2c replacement, recreated from v0.1
- 106 fixes
- 173 fixes
- Enhanced the blood splatter effect when wearing a gas mask
- Reverted menu texture, scaling menu up as well to keep v0.1 accuracy
- Tweaked stamina and blink "warning color" limits
- indev accurate doors
- Reformatted the games files to resemble v0.1
- You now have to ACTUALLY CLICK ON THE BUTTONS to open the god damn door!
There might not be much more to come given that SO MUCH happened in v0.3!
If I make any significant updates/changes of anything I missed/improved, I'll release a final 0.3.1.
Please enjoy this, this update took several months to get to you!