White Noise Team
3 members Developer & PublisherThe White Noise Team was formed while working on the Alchemilla project. The project was released for free, without any commercial goals. The game was...
Level designer, Environment artist, Tech artist.
The White Noise Team was formed while working on the Alchemilla project. The project was released for free, without any commercial goals. The game was...
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Are the recreations of Slums 1 ever going to be finished?
In the morgue part, I do the puzzle right but I still can't proceed, please help me
Hi, Im trying to play your silent hill mod but for some reason it doesnt sho in my steam games, even after installing SDK 2013 and restarting.
Could you help me?
Hey!
I have played both Slums and Slums 2 Extended, and I would absolutely love to see a Slums 3. I would really appreceate it (and I doubt im the only one) if at some point soon you developed a Slums 3. Because I would definately play it.
Cheers!
Hey, When does Slums 3 are going to developed and announced ?
No, Slums is just a result of mapping learning. If i would work with new mod it will be a big project.
Nice work on Slums and Slums 2/Slums 2 Extended!
Hi Diolator! Slums 2 Extended was pretty good, you guys did very well in mapping out things so it was pretty straight forward where you were to go :)
However I think it would be even better if you could give some sense to a mission to accomplish, like have some interaction w/ characters ingame, instead of a sort of *just survive moving from point A-B* etc ..
I had noticed some drop in FPS when out in the street about mid to near end of game. I dunno if that was from "reflect world" and "multi-core rendering" being enabled, the defaults were "simple reflections" and "disabled" but for some reason were not selected.
oh very thank you for slums2, i liked it very much ,it was beautiful and large ,much to discover ,never got stuck ,danke