Version 1.2.0 with multiple bug fixes and improvments
New:
- Builds for UT (v436), Unreal (v226) and DeusEx are now also available
- A special mesh is now generated, at the camera's position, for skybox actors so that Remix can anchor and rotate skyboxes (Can be disabled by setting `EnableSkyBoxAnchors=False` under `[D3D9DrvRTX.D3D9RenderDevice]` in the config ini)
Bugfixes:
- Fix HighDetailActors being false by default (non transparrent HUD, shield belt effects, bullet decals etc...)
- Hacky fix for bright translucent objects being masked badly by Remix Github.com
- Fix render issues with 3D objects in menus
- Fix Remix not always picking up UI elements
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