Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics.

Report RSS GLA Update: Subterranean Support

Hello all, this week we are exploring our changes to the classic GLA tunnel network, as the start of our changes to GLA base defence. We hope you enjoy.

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Hello Everyone! We hope you've all had a great week.
If you've been following our social media or the Discord, you will have seen that we have been extremely busy hosting many dev streams, and lots of behind the scenes showcases of upcoming content - chief of which has been our work on expanding and optimising the roster of GLA base defences.

There are a few reasons for this new expansion. One thing that we try to do with every major update is to set content up so it is future proofed as much as possible ready for version 2.0. As such we have decided to change how GLA base defence upgrades work under the hood, allowing for the potential of more variants and upgrades going forward. We've had the classic options of 'Camo-netting' or 'Fortification' as upgrade paths since the GLA were reintroduced in version 1.7, and after seeing how enthusiastically many members of our internal team were to some of the unique GLA defences added in Rise of the Reds: HanPatch, we thought it was time to modernise how these defences worked and make the process of adjusting these defences easier for ourselves and submodders in the future. Thus, we are capitalising on these new optimisations and will be adding in a 3rd 'special' variant for all GLA defences in 1.9, as well as also optimising their models to be less CPU intensive. This is the first of those optimisations, the reworked tunnel network.

GLA Tunnel

During the 2010s, many of the extremist movements that would later unite into the Global Liberation Army used different methods to control their territories. While the Middle Eastern groups operated in a nomadic fashion in between their attempts at capturing local population centres, the Central Asian groups used their region's vast mountain ranges for shelter.

After the founding of the GLA under Warlord Mohmar, both methods saw extensive use and evolved with each other. Whenever the GLA seized control of a city, it imposed a brutal occupation regime which conscripted the local population into forced labour, serving as supply porters or construction workers. Those who were deemed especially undesirable or rebellious, if not executed outright, were assigned dangerous tasks like mine clearing or tunnel digging.

The more the GLA found itself on the back foot against the US-Chinese coalition, the more it moved its operations underground. Originally built as connections between natural cave systems or the basements, sewers and subway lines of major cities, this Tunnel Network became the logistical backbone of the organisation. It was not only used for fast and covert troop movements but also as a shelter for high-ranking leaders and common followers alike.

As the bombardment intensified, the tunnels served as protection for the family members of GLA fighters, who would support their men and fathers by re-building equipment, tending to the wounded and maintaining battle-damaged vehicles underground. On the surface, the entrances of the Tunnel Network were often modified with additional equipment.

GLA Tunnel Camo

Tunnels equipped with camo-netting are concealed from the enemy. This makes them uniquely useful as forward staging points for raids, ambushes and backdoor infiltrations of enemy bases from unexpected directions.

Render Description: MARS2588

GLA Tunnel Fortified

Fortified Tunnels can withstand more damage. In addition, they are equipped with the salvaged turrets of broken tanks for stationary fire support, making them the ideal kind of tunnel for a defensive perimeter.

Render Description: MARS2588

GLA Tunnel Crane

When equipped with a crane, Tunnels can provide repair support for vehicles and buildings on the surface. This is typically seen inside the perimeter of a GLA base, where concealment and defence are less of a concern.

Render Description: MARS2588

As I'm sure your saw, and have seen on our social media channels, the tunnel rework is the first of a few updates to the other GLA defence structures, so if you want a sneak peak of what's coming soon check those out 😊

That's all we have for you this week, stay safe, look after yourselves, and if you feel a loud rumbling underfoot, it's probably nothing and we are totally not expanding the tunnel network to specifically your house. Don't worry about it.
Till next time generals!



Post comment Comments
eil
eil - - 893 comments

While Crane variant is surely useful, isn't it extensive? The Junk Repair was already quite good, sending units to tunnel for several seconds was like a magic, later repair aura for Recycler added - and now this. Did any of previous repair sources get nerfed/cut?

Kinda shame that turret is from Scorpion and not from Marauder - would look more badass.

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MaelstromX103 Creator
MaelstromX103 - - 2,255 comments

The crane also repair structures

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ThiccestRicc Author
ThiccestRicc - - 125 comments

It repairs structures too, and garrisoned civilian structures, so for many maps this will be a huge bonus and allow for much easier defending in ways the other GLA repairs can't combo with.

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The_Hunter649 Creator
The_Hunter649 - - 460 comments

uhm the turret is brand new its not from any unit in the game.

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eil
eil - - 893 comments

Ah, pure visually it reminded me Scorpion's one.

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Guest
Guest - - 706,886 comments

Nice, It looks more realistic. Does this mean the other two GLA defenses will have a special upgrade of their own?

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MaelstromX103 Creator
MaelstromX103 - - 2,255 comments

Maybe ? Wait and see ;)

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ThiccestRicc Author
ThiccestRicc - - 125 comments

Check the social media and see 😉

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Tleno
Tleno - - 1,093 comments

Seeing those detailed supports and reading how you actually optimized the model makes me wonder just how badly modeled the original tunnel must have been.

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Shirojacky
Shirojacky - - 2 comments

Originally the Tunnel Network was only intended to hold infantry. You can see in beta screenshots from around 2002 that the entrace was thinner. EA clearly then reconsidered to let vehicles in as well and thus they widened the entrance... which caused a noticable mismatch with the wooden support beams that was never officially fixed.

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Thirsty_Hirsty
Thirsty_Hirsty - - 224 comments

Really liking the aesthetic changes! Very nice!

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Mr.-D
Mr.-D - - 858 comments

pretty cool not gonna lie.

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Dentarg
Dentarg - - 2 comments

Very nice changes. New models looks amazing and overall mechanic gave more solid look.

Also, do you plan to make some changes to GLA bomb truck? It seems rather underperforming, even with the salvage upgrades, and i think i didn't seen it even once on the streams.

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MaelstromX103 Creator
MaelstromX103 - - 2,255 comments

There are a few changes that got implemented so far.
First, the bomb truck is no longer GP locked.
Second is more indirect, disguise can only be revealed by advanced stealth detection such as mobile sensor arrays.
There may be more in the future, but so far there is only that

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Dentarg
Dentarg - - 2 comments

I'm very glad to hear it. I hope it will make bomb truck a lot more useful. And it is really good that you decided to keep it's disguise ability without switching to stealth, for example.

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makiBae2021
makiBae2021 - - 41 comments

Does the size of the new tunnel network model still remain the same as the original?

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