Experience all the sights and sounds of fabulous New Vegas, brought to you by Vault-Tec, America's First Choice in Post Nuclear Simulation. Explore the treacherous wastes of the Great Southwest from the safety and comfort of your very own vault: Meet new people, confront terrifying creatures, and arm yourself with the latest high-tech weaponry as you make a name for yourself on a thrilling new journey across the Mojave wasteland.
(Why didn't I make a "get the fuck outta the rock" option?!)
Hello peeps! I am back with yet another update!
First things first - embarrassing technical hiccup: something went wrong when I uploaded ver 7.5 and the archive didn't include the voice files of Dr.Usanagi, Manny, or No-Bark, meaning their dialogue would be silent. I feel horrible for missing it!
I fixed the download so people can replace it if they backup their mod files, but I guess you can call me an apple, because its become outdated almost right away.
This update adds a lot of features I wanted to include for a long time, but only recently figured out how to code for.
The biggest change is the new romance scene before Hoover Dam. Before ver. 8, there was only a short conversation during the battle on the NCR side. That conversation is still intact, this scene is entirely independent of it. To access it, you must...
Read the info on the summary or v8 file page for technical info. Although I will reiterate here because its so important - when you activate the quest, Boone leaves your party. Don't click on the dialogue option "The general wants to see me?..." until you're ready to do the quest.
In the future, I am considering making the quest available to Independent and Mr.House players, but there are some reasons I didn't do that already -
Fighting independently or for Mr.House pits you against NCR at Hoover Dam, which naturally leads to negative reputation, and in turn, Boone getting angry and leaving your party. This would kill the mod's storyline. To get around this, I'd have to implement something that stops Boone from leaving if you're on the NCR's bad side, and the only lore-friendly way to do that would be a speech check convincing Boone that the NCR isn't worth fighting for. I am not keen to do that because...
I want this mod to be relatively open to all player's, but the more I think about it, the more I lean towards the idea that BBR makes the most sense for an NCR playthrough. I am open to hearing other's thoughts on this, so don't be shy!
The next big change is the new conversation in the quest, "Beyond the Beef". Check it out here!
When I played this quest for the first time, I got flashbacks learning about the bride b plot.
A lady recently went missing, her fiance suspects foul play, while the lady in charge speculates that she simply ran off. In truth, something far more sinister happened.
HMMMMMMMMM.....where have I heard that before?
This dialogue is designed as a pseudo 'mask-slip', moment. Chauncey was just murdered, but both him and the player only knew him for a few minutes, and its not like neither of them haven't witnessed killing before. Nothing about the situation would warrant a particularly strong emotional reaction...unless...
The conversation does play out differently if you're already familiar with Boone's story, but I personally prefer the less open version. It hints toward the unspoken resentment Boone carries, an element barely touched upon in the base game; how those around him appear to be apathetic to what happened with Carla. This bride b-plot is so strikingly similar to Boone's situation that I refuse to believe it was not intentional. FNV's development cycle being what it was though, Obsidian probably didn't have time to do anything with it. I am honored to have been able to touch upon this story, even in this smallest of ways.
The third biggest thing is the conversation with Ricky. I am still baffled I managed to get this to work.
"Tee hee...I am in danger!"
If you're a lady and romancing Boone, he has some choice words for the guy that has the audacity to harass you.
Depending on how the ambush plays out, he may or may not also predict the future...
Check out the conversation in action here!
The last major update is location chatter. This article is getting long enough as it is though, so here's a link to the video showcasing it.
There's only two so far, as those are the only ones I've thought of so far. It can be annoying when companions never shut up, so I am taking a less is more approach with location chatter now that I've cracked the code on it. If anyone has any suggestions, please feel free to share!
I am glad I was able to release another update before summer ended. Once college starts again, I will most likely be too preoccupied with that to work on this mod. Who knows for sure, though.
That's all for now. I hope you enjoy the new content!
Official announcement of BBR's biggest update yet - the mod is now fully voiced!
Another update on the upcoming voice patch for Boonetastic Boonefoonery and a loose gathering of ideas for new content. Thank you for your continued patience...
A showcase for the upcoming voice update for Boonetastic Boonefoonery - what's happened so far, what's on the to-do list next, and the mishaps so far!
Fallout: Free Cheyenne is now recruiting for the latest game-sized mod for Fallout: New Vegas.
Ever wanted ferals to move more "zombie-like" and creepy, the way Ghost People in Dead Money do? Well, here it is.
Adds more dialogue for Boone, along with an optional romance subplot and three new mini quests. v8 adds a new dialogue path in a vanilla quest, some location...
Adds more dialogue for Boone, along with an optional romance subplot and two new mini quests. v7 is a significant content update and adds FULL VOICES...
Just like Cars. Vroom Vroom. Vroom. Vrrrrrrrrrrrrrrrrrr
The file that does it all and then some'n'some'n'some.
Now you won't get experience for killing randoms, only for strongest foes, completing quests and skills usage, almost just like in VTM - Bloodlines.
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So I put Fallout 3 inside of New Vegas, then used New Vegas Randomizer on it.... The results made for one of the most epic playthroughs I've ever done, and this is only the first day 😁👍
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New to the game mod community
MO2 shows missing master projectbrazil.esm even after being un-installed and
re-installed with the standalone installer. Also did a complete whipe of my system and re-installed everything all over still didnt fix problem HELP!!!!!!!!
Here’s a simple modding guide for New Vegas to get you up and running:
1) If you don’t have the game already, I suggest the Good Old Games version. You’ll need all DLCs.
2) You should use a mod manager instead of wasting your time with manual installations. Your options are: Fallout Mod Manager fork (most stable), Nexus Mod Manager 0.56.2 (easiest to use) and Mod Organizer 2 (most advanced). Do not use new versions of NMM or Vortex.
3) Enable your mod manager’s Archive Invalidation function.
4) Install the basics:
* NVSE,
* NVAC - New Vegas Anti Crash
* New Vegas Stutter Remover (a great plugin but doesn’t work well on Windows 10)
* JIP-LN Plugin
5) Install esp-less mods:
* Enhanced Camera
* Collision Meshes FNV
* Worn-Out Scopes (use the “non-severely” version)
* Improved LOD noise Texture
* Wasteland Flora Overhaul (use the esp-less version and delete treejoshAnv.nif, treejoshBnv.nif, yuccaAnv.nif, yuccaCnv.nif, nv_euroaspen02.nif, nv_redced02.nif, nv_westjuniper03.nif)
6) Now install the main mods using this load order:
* YUP
* NVCE Ultimate
* Better Pickup Prompt
* SafeAutoSave
* Barton Thorn Alternative Trigger
* Heroin Zero Weapon Fixes
* NVCE Ultimate - YUP Patch
* Unofficial Patch Plus
* NVCE Ultimate - UP+ Patch.esp
* Mojave Music Radio - Extended
* Mr. New Vegas' Secret Stash (hard to find, search the Internet)
* Honest Hearts Letter
* Simple DLC Delay
* 5 Level SPECIAL
* Harvestable Cave Fungus
* Vanilla Intro Plus
* Main Story Alterations
* Outside Bets
* Expanded Medical Clinic
* JSawyer Ultimate Edition
* JSawyer Ultimate Edition - GRA Merged
* NVCE Ultimate - JSUE.esp
* Throwable Weapon Fixes
* Vanilla UI Plus
7) Play the game!
I just downloaded it and added it through Vortex, works fine.
Didn't use any of the mods you have listed tho.
Just the multicore threading fix with 4gb NVSE
and an ENB with sweetfx.
Plus a few basic mods.
Running it in 1440p no issues so far
The stuff from step 4 I never use or the unofficial patches.
May try a few you have listed later.
The ones I have are:
Multicore Threading Fix
Patched 4gb NVSE
MTUI
Weapon Mods Expanded
NMC
Sprint mod
some beauty packs hd teeth and eyelashes
Type 3 body types
Much shorter list.
I`ve just found How to get the Benevolent Leader Achievement with one Settler. Maybe it will be useful - Gamespedition.com
hi everyone, we just began with the development of our game.
I would really appreciate it, if you would give us your opiniion about it on our page. https://www.moddb.com/games/evangilion-the-game
thank you very much
Anyone can recommend me some mods? I just reinstall my Vegas and don't know where to start.
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