A small mod with a huge faction overhaul and outright cursed mechanics aiming to create chaotic skirmishes. This mod introduces faction gimmicks and special power similar to RA3 but more powerful. PvE and Competitive play is both suppported but the balancing department is not on par with 1.02 like all mods. Surnamed, Tiberium Resonance
Tiberium Spikes now give more capture bonus value. (750)
Defensive Towers are more durable
Credits silos were rebalanced
Tiberium models are changed again
!!! Discordia AI has been fixed and improved !!!
GDI
GDI Arbalest - Fearsome defenses with dual laser arrays that can shred through even Epic Units if left unattended to, downsides being that it has to charge up for even a single unit and has to cooldown after firing.
ST/ZOCOM will also get it
GDI Thunderhead - Medium-ranged Beam Cannon equivalents with slow speed and lower range but high dps, however, it has to cool for a couple seconds before it can fire again.
ST will receive the thunderhead, ZOCOM wll not (Already has Disruptors)
GDI Laser Paladins - Extremely powerful variants of the MBT-06, Just one of them rivals a mammoth tank in terms of firepower with a chaingun to clear infantry. It comes with railgun by default but chaingun can be upgraded with AP Ammo
Only for GDI and can only be summoned via support power called "Paladin Onslaught" at the space command uplink
Steel Talons
Steel Talons Falcon - a Replacement for the Pitbull, it has better mobility and instead of rockets features a 75mm cannon, upgradeable with Railguns
ZOCOM
ZOCOM Hamerhead MK-II - Almost as big as Kodiaks, These are special variants of the Hammerhead with better statistics and firepower
Only for ZOCOM and can only be summoned via support power called "Hammerhead Feast" at the space command uplink
NOD
NOD Trebuchet Battery - NOD's own special defense that launches a barrage of rockets at enemies that dares ventures into it's range.
Black Hand's Ignitor Trebuchet / Marked Of Kane's EMP Trebuchet
NOD has received beam cannons again with better and improved statistics
NOD Shadow Teams - Now Benefits from laser capacitators and swoop infantry in a jeepie. Also flies faster :)
Black Hand
Black Hand now like ZOCOM"s [Sheriff] and Traveler's [Stellar] Prefix, it is joining them in it.
Ignitors, All Vehicles, Aircraft and Structures now apply burn damage to units, even their rockets do.
Marked Of Kane Shadow Teams - Now benefits from supercharged particle beams
SCRIN
SCRIN Void Column - SCRIN's Special Defense, Fires a single blast of dark matter capable of wiping entire infantry regiments in seconds.
Reaper-17's Imperial Void Column is much more durable than the other two
SCRIN Reaver - A Medium Artillery like the Beam Cannon but can fire while moving and clears infantry pretty quick.
Traveler-69's Stellar reaver is 5% faster than the other two
REAPER-17
Reaper-17 Decimator Assault Carrier - the most powerful variant of the PAC Family, it's ion storm drains the life of nearby units for its own with the invader fighters now equipped with laser arrays, this thing is a force to be reckoned with. It is very pricey, even more so than the Steel Talon's Sinister Kodiak
Added TE Conqueror (Reaper-17 Dominator Ravager) - Replaces the Decimator Hexapod but brings more firepower, 1 main Tiberium-Fusion blast any infantry clear as day while 2 smaller apendages fires laser arrays that have lifestealing capabilities similar to Sinister Mammoth Tanks, a ShardLauncher turret sits above the head for AA. With all these goodies comes with it's downside as it has shorter weapon range from 400 to 375 and its recyler system radius has been reduced from 450m to 350m, it also loses the ability to teleport.
DISCORDIA
Mirage Tank Model Change / Super Mirages are still the same in mirage heist
DSC Kronos Loadout - Can now swich between a inaccurate but faster firing sonic nullifiers or slow firing but accurate Laser Arrays
Thats it for all the major stuffs, theres a lot more inside the patch note and game itself. Do look out for the secret unit found in the Worldbuilder.
I want to thank these guys for the models and suggestions/advice
ItzTeeJay
Firehawk-Ph4ntom
Omaricious
Stygs
Carnius
Edit : I am aware of some bugs in this build, download link will be deleted and replaced with a label (Hotfix)
Edit 2 : Discord Server will be back some time later, Final Beta then comes the main "Stable" releases, not really any different but i'll try to fix and redo most or if not all of the stuff i have promised as well as DSC's stuff. If only i started this mod earlier would i have the time to do this, sadly not anymore.
Thanks for stopping by, See you next time. Godspeed.
a Small mod with the most random and outright cursed mechanics one can imagine, if that is even right. This mod is for everyone to have fun with, not...
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Another new version for tiberium chaos and is the final beta. NOTE : If you downloaded 0.5 Beta before 8/9/2024, i suggest redownloading the patch again...
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does mark of kain has cyborg commando?
does black hand has new hero?
Marked of Kane yes but not for Black Hand , yet
The server is back, account was hacked not too long ago and there they tried to delete my contacts, take my info and happens to delete my severs.
What happened to mod's Discord channel? Did it just... die out?
It was simply deleted.
But why? What bad things could happen that lead to this?
Nothing happened, I believe that there were not enough people to justify its existence.
I used WarthedModlauncher to run it, and there was no change.
I really suggest using CommandPost, i really have no idea about WrathEdModLauncher
Personally, I'm not a big fan of ZOCOM's blueish hue. Can they be reverted back to their original color?
Sadly no, i have already finished recoloring their infantry and polishing some others.