A small mod with a huge faction overhaul and outright cursed mechanics aiming to create chaotic skirmishes. This mod introduces faction gimmicks and special power similar to RA3 but more powerful. PvE and Competitive play is both suppported but the balancing department is not on par with 1.02 like all mods. Surnamed, Tiberium Resonance

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0.5 Beta Summary

News

Hello everyone! I have come back with another update for Tiberium Chaos. I hope you all enjoy the new content and please leave some feedback, thanks.

Discord

Link : Discord Server

Global

  • Tiberium Spikes now give more capture bonus value. (750)
  • Defensive Towers are more durable
  • Credits silos were rebalanced
  • Tiberium models are changed again
  • !!! Discordia AI has been fixed and improved !!!

GDI

Arbalest

  • GDI Arbalest - Fearsome defenses with dual laser arrays that can shred through even Epic Units if left unattended to, downsides being that it has to charge up for even a single unit and has to cooldown after firing.
    • ST/ZOCOM will also get it

Thunderhead

  • GDI Thunderhead - Medium-ranged Beam Cannon equivalents with slow speed and lower range but high dps, however, it has to cool for a couple seconds before it can fire again.
    • ST will receive the thunderhead, ZOCOM wll not (Already has Disruptors)

Laser Paladins

  • GDI Laser Paladins - Extremely powerful variants of the MBT-06, Just one of them rivals a mammoth tank in terms of firepower with a chaingun to clear infantry. It comes with railgun by default but chaingun can be upgraded with AP Ammo
    • Only for GDI and can only be summoned via support power called "Paladin Onslaught" at the space command uplink

Steel Talons

Falcon

  • Steel Talons Falcon - a Replacement for the Pitbull, it has better mobility and instead of rockets features a 75mm cannon, upgradeable with Railguns

ZOCOM

ZOCOM Hammerhead MKII

  • ZOCOM Hamerhead MK-II - Almost as big as Kodiaks, These are special variants of the Hammerhead with better statistics and firepower
    • Only for ZOCOM and can only be summoned via support power called "Hammerhead Feast" at the space command uplink


NOD

Trebuchet

  • NOD Trebuchet Battery - NOD's own special defense that launches a barrage of rockets at enemies that dares ventures into it's range.
    • Black Hand's Ignitor Trebuchet / Marked Of Kane's EMP Trebuchet

NOD

NOD has received beam cannons again with better and improved statistics

NODShadow

  • NOD Shadow Teams - Now Benefits from laser capacitators and swoop infantry in a jeepie. Also flies faster :)


Black Hand

IgnitorFamily

Black Hand now like ZOCOM"s [Sheriff] and Traveler's [Stellar] Prefix, it is joining them in it.

Ignitors, All Vehicles, Aircraft and Structures now apply burn damage to units, even their rockets do.

Ignitor Invader, Ignitor Bike, Ignitor Buggy, Ignitor Beam Cannon, Ignitor Mantis, Ignitor Specter, Ignitor Revenant Tank, Ignitor Flame Tank, Ignitor Purifier, Ignitor Redeemer, Ignitor Venom , Ignitor Vertigo , Ignitor Salamander, Ignitor Leviathan.


MARKED OF KANE

MOKShadow

  • Marked Of Kane Shadow Teams - Now benefits from supercharged particle beams


SCRIN

VoidReaver

  • SCRIN Void Column - SCRIN's Special Defense, Fires a single blast of dark matter capable of wiping entire infantry regiments in seconds.
    • Reaper-17's Imperial Void Column is much more durable than the other two
  • SCRIN Reaver - A Medium Artillery like the Beam Cannon but can fire while moving and clears infantry pretty quick.
    • Traveler-69's Stellar reaver is 5% faster than the other two

REAPER-17

DAC

  • Reaper-17 Decimator Assault Carrier - the most powerful variant of the PAC Family, it's ion storm drains the life of nearby units for its own with the invader fighters now equipped with laser arrays, this thing is a force to be reckoned with. It is very pricey, even more so than the Steel Talon's Sinister Kodiak
  • Added TE Conqueror (Reaper-17 Dominator Ravager) - Replaces the Decimator Hexapod but brings more firepower, 1 main Tiberium-Fusion blast any infantry clear as day while 2 smaller apendages fires laser arrays that have lifestealing capabilities similar to Sinister Mammoth Tanks, a ShardLauncher turret sits above the head for AA. With all these goodies comes with it's downside as it has shorter weapon range from 400 to 375 and its recyler system radius has been reduced from 450m to 350m, it also loses the ability to teleport.

DISCORDIA

DiscordiaLoadout

  • Mirage Tank Model Change / Super Mirages are still the same in mirage heist
  • DSC Kronos Loadout - Can now swich between a inaccurate but faster firing sonic nullifiers or slow firing but accurate Laser Arrays


Thats it for all the major stuffs, theres a lot more inside the patch note and game itself. Do look out for the secret unit found in the Worldbuilder.

I want to thank these guys for the models and suggestions/advice

  • ItzTeeJay
  • Firehawk-Ph4ntom
  • Omaricious
  • Stygs
  • Carnius

Edit : I am aware of some bugs in this build, download link will be deleted and replaced with a label (Hotfix)

Edit 2 : Discord Server will be back some time later, Final Beta then comes the main "Stable" releases, not really any different but i'll try to fix and redo most or if not all of the stuff i have promised as well as DSC's stuff. If only i started this mod earlier would i have the time to do this, sadly not anymore.

Thanks for stopping by, See you next time. Godspeed.

0.4 Beta Summary

0.4 Beta Summary

News

A huge update bringing in new content, balance changes and revamps on older units.

0.35 Balance Update Summary

0.35 Balance Update Summary

News

A smaller scale update for tiberium chaos featuring balance changes and 2 new units.

0.3B DSC Summary and 2 New Units

0.3B DSC Summary and 2 New Units

News

Basic summery of the 0.3b Alpha Update with detailed descriptions of DSC this time.

Mod Information

Mod Information

News

a Small mod with the most random and outright cursed mechanics one can imagine, if that is even right. This mod is for everyone to have fun with, not...

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Tiberium Chaos 0.5 Beta (Re-Uploaded)

Tiberium Chaos 0.5 Beta (Re-Uploaded)

Full Version 2 comments

Another new version for tiberium chaos and is the final beta. NOTE : If you downloaded 0.5 Beta before 8/9/2024, i suggest redownloading the patch again...

Tiberium Chaos 0 4 (OUTDATED)

Tiberium Chaos 0 4 (OUTDATED)

Full Version 4 comments

New version for tiberium chaos! enjoy the content in this

Tiberium Chaos 0.35 (OUTDATED)

Tiberium Chaos 0.35 (OUTDATED)

Full Version

Balance Update for Tiberium Chaos 0.35 Alpha released

Tiberium Chaos 0.3b Alpha (OUTDATED)

Tiberium Chaos 0.3b Alpha (OUTDATED)

Full Version

Version 0.3b Released with more new content for DSC

Tiberium Chaos 0.2 Alpha (OUTDATED)

Tiberium Chaos 0.2 Alpha (OUTDATED)

Full Version

Old Stable for the Tiberium Chaos Mod, lots of stuff i didnt mention here so you can find out with this.

Post comment Comments  (0 - 10 of 27)
teztez
teztez - - 358 comments

does mark of kain has cyborg commando?
does black hand has new hero?

Reply Good karma Bad karma+1 vote
Nozuki_Guardian17 Creator
Nozuki_Guardian17 - - 16 comments

Marked of Kane yes but not for Black Hand , yet

Reply Good karma+3 votes
Nozuki_Guardian17 Creator
Nozuki_Guardian17 - - 16 comments

The server is back, account was hacked not too long ago and there they tried to delete my contacts, take my info and happens to delete my severs.

Reply Good karma+1 vote
Guest
Guest - - 706,884 comments

What happened to mod's Discord channel? Did it just... die out?

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daytor
daytor - - 118 comments

It was simply deleted.

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Guest
Guest - - 706,884 comments

But why? What bad things could happen that lead to this?

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daytor
daytor - - 118 comments

Nothing happened, I believe that there were not enough people to justify its existence.

Reply Good karma Bad karma+1 vote
EngineerGKL88
EngineerGKL88 - - 158 comments

I used WarthedModlauncher to run it, and there was no change.

Reply Good karma Bad karma+1 vote
Nozuki_Guardian17 Creator
Nozuki_Guardian17 - - 16 comments

I really suggest using CommandPost, i really have no idea about WrathEdModLauncher

Reply Good karma+3 votes
Guest
Guest - - 706,884 comments

Personally, I'm not a big fan of ZOCOM's blueish hue. Can they be reverted back to their original color?

Reply Good karma Bad karma+1 vote
Nozuki_Guardian17 Creator
Nozuki_Guardian17 - - 16 comments

Sadly no, i have already finished recoloring their infantry and polishing some others.

Reply Good karma+2 votes
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