Dark experiments have permanently altered time. Or have they? Now, Soviet tanks crush city after city while Allied cruisers shell bases. Spies lurk, land mines wait, and strange new technologies aid both sides in their struggle for ultimate control. Einstein was a brilliant mind, but he did not comprehend the consequences of his actions until it was too late... Command & Conquer: Red alert gives you the opportunity to be more devious, cunning and ruthless than ever before. Easy to play and highly addictive, Red alert puts the fate of the world in your hands!
There have been tons of massive changes under the hood, and with reduced contributor activity it took us a very long time to catch and squash all those pesky bugs. With the help of our third party mods and people testing the devtest builds we believe we have finally got a stable release on our hands. We are incredibly excited to showcase a number of new features and improvements that have been built up over the last year and a half:
Some of the more visible new features and improvements include:
Notable changes for mappers and modders include:
As well as some other changes worth mentioning:
All in all, 615 pull requests were merged since last release and 552 issues were closed bringing the total number of open tickets down by 141.
This post covered just a small subset of all the changes and improvements added since the last release. We encourage anybody interested in finding out more to read the full changelog. Head on over to the download page to install the new playtest and let us know what you think in the comments below, on our forum, community Discord server or on GitHub. Happy playtesting!
Naval transports have come to DTA! With them comes new balancing opportunities as well, and so we have given naval balance as a whole a major overhaul...
In celebration of the 25th Anniversary of Command & Conquer, Electronic Arts today announced that the Command & Conquer Remastered Collection is now available...
Get answers to your Command & Conquer Remastered Collection modding questions.
Before we begin, we hope everyone is staying safe and healthy through this unprecedented time. I apologize I was unable to deliver an update in April...
This version of Command & Conquer: Blue Alert fixes an internal mission name.
This is the full version of Dawn of the Tiberium Age v12.1: all files necessary to play are included, so you also don't need to have the original game...
This is the full version of Dawn of the Tiberium Age v12.1: all files necessary to play are included, so you also don't need to have the original game...
cnc-ddraw can fix compatibility issues in older 2D (DirectDraw) games, such as black screen, bad performance, crashes or defective Alt+Tab. Adds new features...
This version of Command & Conquer: Blue Alert fixes a mission name.
This version of Blue Alert includes the Aftershock expansion, which features twelve maps from Command & Conquer: Red Alert's Counterstrike and Aftermath...
Be sure to check out the Red Alert Remastered Ea.com
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Good times. :3
Ouch..... I miss westwood......
Only had this game on the first playstation aww....what a wonderfull game (still is) and the first RTS game i played!
(buried)
Why was this not made by EA?
this was before ea owned westwood GO BACK TO C&C4!
EA made this game freeware so how come its not free for PS3 on the PlayStation store?
Because it was never made for PS3, duh.
New question: Civilian buildings have snow-covered versions for winter theatre.
Is it possible to add snow-covered versions for the other buildings?
I made a snow barracks (barr.sno), and I put it in a snow.mix file, but it doesn't show ingame.
Is it hardcoded or something?
I am not sure, but you can try Open-ra.org just put your barr.sno in the mods/ra/bits folder.