This mod intends to add various weapons from all around the globe to Misery mod, weapons of every stalker's dream. Suggestions, Feedbacks and points of view are very welcomed ! Have fun with these new toys !
MANDATORY INSTALLING IT ON ANOMALY VERSION. 1.5.1.
Doesn't support any addon that alters the already existing files or changes NPCs (HD textures doesn't count)
ADDS FIXES FOR SKINNING MUTANTS CRASH AND SCOPE FIXES.
Further information on the built-in Changelog.txt
HUGE THANKS TO ARTEZBOT AND PYP FOR THEIR WORK.
Patching continues.
Stalker-44 and new team first patch
hey man the fix for skinning mutants did not work for me. ¿is a extraction order for the patch that i dont know? or i'm just an idiot sandwich
if you are using optional hud from the base mod, either uninstall it or remove ui_mutant_loot_16.xml from gamedata\configs\ui of said hud
perfect thanks
gonna add that to the next patch. delete taz ui if using it
Stack trace crash when going in agroprom undergrounds.
details? what u were doing?
I went through main quest line, when loading in agroprom underground game crashes with stack trace, it happens only in this location.
is there really no log? just stack trace?
I have log, but its too big to place it here. Also faced with another crash. FATAL ERROR
[error]Expression : <no expression> [error]Function : CModelPool::Instance_Load [error]File : ..\xrRender\ModelPool.cpp [error]Line : 120 [error]Description : fatal error [error]Arguments : Can't find model file 'dynamics\weapons\wpn_dp28\wpn_dp28.ogf'.
stack trace:
Thats log for agroprom under crash: CResourceManager::DeferredUpload -> START, size = 2687 texture loading time: 925 * t-report - base: 2684, 1574665 K * t-report - lmap: 3, 3072 K * phase time: 1366 ms * phase cmem: 1352508 K * phase time: 233 ms * phase cmem: 1352505 K * [x-ray]: Full Memory Stats * [win32]: free[137429181976 K], reserved[4680844 K], committed[5090588 K] * [ D3D ]: textures[1760159 K] * [x-ray]: process heap[1352505 K] * [x-ray]: economy: strings[40445 K], smem[109587 K] # LOADING: level_weather | cycle: clear - preset: w_clear1 - is_underground: true - weather_storage size: 9 g_game_difficulty gd_veteran g_hit_pwr_modif 1 g_dispersion_base 1.3 g_dispersion_factor 1.5 - Water deprivation | Enabled - Sleep deprivation | Enabled -Smart terrains can spawn squads normaly stack trace:
at address 0x000000014009C9E6
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dp28? are you sure that you installed correct version of taz? theres no dp28 in taz3
thank you! yes. TAZ3.0 Beta 2.08 and anomaly 1.5.1.no other addons.patch worked fine so far on DX8 but now i'm stuck.
blin, seems like it was my fault. DP28 was an experimental port i forgot to delete, go to the hotfix, i will update it for you.
When I try to talk Petrenko in Duty base:
Expression : <no expression> Function : CModelPool::Instance_Load File : ..\xrRender\ModelPool.cpp Line : 120 Description : fatal error Arguments : Can't find model file 'dynamics\weapons\wpn_dp28\wpn_dp28.ogf'.
I try to talk military trader in Agroprom:
I just downloaded taz 3 beta,should i install all of the outdated patches or the newer one instead?
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TAZ 3.0 Alpha-patch 2.09 "OUTDATED" has not been tagged yet.
hey man the fix for skinning mutants did not work for me. ¿is a extraction order for the patch that i dont know? or i'm just an idiot sandwich
if you are using optional hud from the base mod, either uninstall it or remove ui_mutant_loot_16.xml from gamedata\configs\ui of said hud
perfect thanks
gonna add that to the next patch. delete taz ui if using it
Stack trace crash when going in agroprom undergrounds.
details? what u were doing?
I went through main quest line, when loading in agroprom underground game crashes with stack trace, it happens only in this location.
is there really no log? just stack trace?
I have log, but its too big to place it here. Also faced with another crash.
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'dynamics\weapons\wpn_dp28\wpn_dp28.ogf'.
stack trace:
Thats log for agroprom under crash:
CResourceManager::DeferredUpload -> START, size = 2687
texture loading time: 925
* t-report - base: 2684, 1574665 K
* t-report - lmap: 3, 3072 K
* phase time: 1366 ms
* phase cmem: 1352508 K
* phase time: 233 ms
* phase cmem: 1352505 K
* [x-ray]: Full Memory Stats
* [win32]: free[137429181976 K], reserved[4680844 K], committed[5090588 K]
* [ D3D ]: textures[1760159 K]
* [x-ray]: process heap[1352505 K]
* [x-ray]: economy: strings[40445 K], smem[109587 K]
# LOADING: level_weather | cycle: clear - preset: w_clear1 - is_underground: true - weather_storage size: 9
g_game_difficulty gd_veteran
g_hit_pwr_modif 1
g_dispersion_base 1.3
g_dispersion_factor 1.5
- Water deprivation | Enabled
- Sleep deprivation | Enabled
-Smart terrains can spawn squads normaly
stack trace:
at address 0x000000014009C9E6
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dp28? are you sure that you installed correct version of taz? theres no dp28 in taz3
thank you! yes. TAZ3.0 Beta 2.08 and anomaly 1.5.1.no other addons.patch worked fine so far on DX8 but now i'm stuck.
blin, seems like it was my fault. DP28 was an experimental port i forgot to delete, go to the hotfix, i will update it for you.
This comment is currently awaiting admin approval, join now to view.
When I try to talk Petrenko in Duty base:
Expression : <no expression>
Function : CModelPool::Instance_Load
File : ..\xrRender\ModelPool.cpp
Line : 120
Description : fatal error
Arguments : Can't find model file 'dynamics\weapons\wpn_dp28\wpn_dp28.ogf'.
stack trace:
I try to talk military trader in Agroprom:
Expression : <no expression>
Function : CModelPool::Instance_Load
File : ..\xrRender\ModelPool.cpp
Line : 120
Description : fatal error
Arguments : Can't find model file 'dynamics\weapons\wpn_dp28\wpn_dp28.ogf'.
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I just downloaded taz 3 beta,should i install all of the outdated patches or the newer one instead?